I usually love confusing, mentally stimulating works, but I felt Romeo was being deliberately obtuse at this point. Once you complete all of the routes and are left completely clueless with what their ending was all about, you have to sit through all of them *again*, now with a few extra scenes here and there which instead of explaining things add even more mysteries to the whole thing. This disjointed story-telling is deliberate and makes sense later, but it’s also very ineffective at making you actually care about the stuff on screen. Most of the scenes, apart from a few flashbacks, are completely random and you could shuffle them between the routes and no one would even notice. First you are forced to endure countless painfully inconsequential and boring slice of life situations with characters you barely know and most likely don’t even want to know. Despite seeming like an amazing creation in retrospect, Saihate no Ima is simply a pain to read through. I am really perplexed at how such a good concept could have turned out so boring here.
Saihate no Ima (Fruit of the End of the World) is probably Romeo’s most complex sciency work yet… but you know what that also means. Kazkoku Keikaku had great characters, but very simplistic plot, meanwhile his later work, Cross†Channel, had a really lukewarm cast despite its amazing, complex scenario. Starting at drama-fueled slice of life pieces, he somehow managed to end up writing disturbing existential science fiction. What is oddest, however, is that his ability to create interesting, entertaining characters is somehow inversely proportional to the complexity of his stories. All physical contents of the English version will be printed in English, and images of these items will be added as soon as they are available.It is a really strange endeavor to follow Romeo’s visual novel career. Note: All images are of the Japanese version of this product.
#THE LABYRINTH OF GRISAIA VNDB CODE#
#THE LABYRINTH OF GRISAIA VNDB WINDOWS#
This isn't explicitly addressed in the game, but the girls in comas during the true ending (who have desynchronized from the shared delusion of the other Chaos Children) are the same ones that have routes.